<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Lakes Interactive — News &amp; Fun</title><link>https://lakes.io/play/</link><description>Practical notes on websites, applications, and maintainable digital systems.</description><language>en-us</language><atom:link href="https://lakes.io/feed.xml" rel="self" type="application/rss+xml"/><item><title>Building a persistent eraser reveal with SVG masks</title><link>https://lakes.io/play/building-a-persistent-eraser-reveal-with-svg-masks/</link><guid isPermaLink="true">https://lakes.io/play/building-a-persistent-eraser-reveal-with-svg-masks/</guid><description>Reveal a winter scene as you move across an image. Here&apos;s how the SVG mask works, with a live demo and code for building your own.</description><pubDate>Wed, 23 Sep 2026 00:00:00 GMT</pubDate><category>Design</category><category>Frontend</category><category>Performance</category></item><item><title>Building maintainable Drupal websites with lower long-term costs</title><link>https://lakes.io/play/planning-and-building-maintainable-systems-with-drupal/</link><guid isPermaLink="true">https://lakes.io/play/planning-and-building-maintainable-systems-with-drupal/</guid><description>Good planning and code that&apos;s easier to maintain can make Drupal websites increasingly affordable to run. Here&apos;s where we look to reduce long-term costs.</description><pubDate>Thu, 27 Aug 2026 00:00:00 GMT</pubDate><category>Drupal</category></item><item><title>Is SEO dead...and what the heck is GEO?</title><link>https://lakes.io/play/is-seo-dead-what-the-heck-is-geo/</link><guid isPermaLink="true">https://lakes.io/play/is-seo-dead-what-the-heck-is-geo/</guid><description>SEO isn&apos;t dead, but search is changing. What GEO means, where it overlaps with SEO, and which website improvements are worth your time.</description><pubDate>Tue, 18 Aug 2026 00:00:00 GMT</pubDate><category>GEO</category><category>AI</category><category>SEO</category></item><item><title>Developing a lightning-fast website or front end with Astro</title><link>https://lakes.io/play/developing-a-lightning-fast-website-or-front-end-with-astro/</link><guid isPermaLink="true">https://lakes.io/play/developing-a-lightning-fast-website-or-front-end-with-astro/</guid><description>Why we chose Astro for this site, how it keeps most pages light, and what to consider when connecting a CMS or adding interactive features.</description><pubDate>Tue, 04 Aug 2026 00:00:00 GMT</pubDate><category>Astro</category><category>Frontend</category><category>Performance</category></item><item><title>Designing and creating an animated polygon background with canvas</title><link>https://lakes.io/play/developing-an-animated-polygon-background-with-canvas/</link><guid isPermaLink="true">https://lakes.io/play/developing-an-animated-polygon-background-with-canvas/</guid><description>The moving triangles on our homepage are drawn with canvas. Here&apos;s how the grid stays connected, plus a demo for trying the settings yourself.</description><pubDate>Tue, 21 Jul 2026 00:00:00 GMT</pubDate><category>Design</category><category>Frontend</category><category>Performance</category></item><item><title>Developing a logo and animation with pure CSS</title><link>https://lakes.io/play/developing-a-logo-and-animation-with-pure-css/</link><guid isPermaLink="true">https://lakes.io/play/developing-a-logo-and-animation-with-pure-css/</guid><description>Our logo is made from 17 CSS triangles. See how they fit together, how the animation works, and try different colors in the live example.</description><pubDate>Tue, 07 Jul 2026 00:00:00 GMT</pubDate><category>CSS</category><category>Design</category><category>Performance</category></item></channel></rss>